Week 4 - Bugfixes & Content Updates
Fourth Time Around (Demo) » Devlog
A couple hundred downloads and a holiday season later, thanks so much to everyone who's played this weird little game. I'm hard at work with some polishing ahead of February Next Fest. In the meantime, some updates following the first month since launch.
BUGFIXES
- Some further improvements to UI aspect ratio/robustness
- Further improvements for dialogue finickiness, especially w.r.t. scene transitions (believe there may still be some work to do here)
- Balanced audio volume a bit in certain places following streamer feedback
- Improved responsiveness of the gun. Previously, firing the gun required a somewhat long mouse click (around 0.2 second hold); the intent was to add some weight to the feel of the gun, but the actual effect was that some players simply thought the game was bugged when short, rapid clicks did not prompt the gun to fire.
CONTENT
- Added warning about changing aspect ratio to intro notes.
Files
[Windows] Fourth Time Around (Demo) 235 MB
58 days ago
[Mac] Fourth Time Around (Demo) 234 MB
58 days ago
Get Fourth Time Around (Demo)
Fourth Time Around (Demo)
Experience life through the eyes of an old man with regrets.
Status | In development |
Author | PennywhistleStudios |
Genre | Adventure |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Mystery, Narrative, PSX (PlayStation), Retro, Surreal |
Languages | English |
Accessibility | Subtitles |
More posts
- Steam Demo Update4 days ago
- Week 1 - Bugfixes & Content Updates (+ minor comment purge)84 days ago
- Creating horror without jumpscares85 days ago
Comments
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oh yea i had that issue with the gun. glad to hear you're still working on this! i understand you were giving it some weight, so that makes sense. I click fast and dont leave my finger on MB Left so it took me awhile to realize it could fire. I've downloaded the updated demo (i think there's been a couple of updates) and will give it another go. Happy Dev'ing!!